It took me a little longer than I had hoped, but the fourth and final part of my Fantasy Maps in Photoshop series is now published on Skillshare. In this class we'll go over the entire process of colouring the various elements of our map, such as mountains, forests, and icons. You'll learn some neat tricks about different blending modes and how you can use them to your advantage. Finally we'll add a last couple of finishing touches to really make you map stand out!
Just like with my last classes you can sign up via this link: skl.sh/2MFxynH. You'll only pay $0,99 for your first three months of Premium membership on Skillshare and besides my classes, you'll get access to +10.000 others!
What will you wearn?
Flat Colours: In this lesson you'll learn how to lay out the flat colours for your map, step by step. We'll start with colouring the mountains, then the forests and finally the icons.
Shading: Next we'll add some rough shading to all these features and when the basic shading is done we'll go over everything to add more detailed shading.
Lighting: After the shading is done we'll start adding some light. We'll follow a similar process as before, but with some slight changes and shortcuts for a more efficient workflow.
Finishing Touches: In this final lesson we'll cover a variety of things. We'll start with manipulating our lines to make them blend in with the map more. Next we'll add some add some decorative rhumblines to the map. Finally we'll add a parchment texture to give your map a worn and authentic look.
I hope to see you there!
My second class is online on Skillshare! In this class we take off where we left last time. I'll talk you through the entire process of drawing the terrain features of your fantasy map. We'll go over different styles for mountains and forests, as well as some rules to keep in mind when placing them.
Just like with my last class you can sign up via this link: skl.sh/2JQxNHL. You'll only pay $0,99 for your first three months of Premium membership on Skillshare and besides my two classes, you'll get access to +10.000 others!
What will you learn?
Mountain Styles: In this lesson I'll show a couple of different ways that you can draw mountains and we'll discuss how to decide which style suits your map. I'll show examples of mountains drawn in isometric style, from a ridgeline, and top-down mountains.
Drawing Mountains: We'll go over my process of drawing mountains on my maps. I'll share some of my ideas of what looks good and what doesn't.
Rivers: Now we'll take a look at your rivers. How do they flow, and how to you draw them? You'll also learn some basic rules to keep in mind when laying out your river systems.
Forest Styles: You'll learn a couple of ways of drawing forests. We'll also learn ways to show different kinds of forests: coniferous, deciduous and jungles and in different styles: single trees, grouped trees and top-down trees.
Drawing Forests: Now it's time to put your forests on your map. We'll discuss how to make the forests interact with the mountains and rivers, and also where they'll grow.
Terrain Features: Now that we've got all our terrain features in place it's time to show the terrain types in between them. In this lesson we'll add some texture to your grassland, desert, swampy and barren areas to help viewers understand what's what.
I'll see you there!
Recently I teamed up with my friend and colleague, Tangaboa, for a joint Patreon Page
We’re very excited to announce that we’re finally live now! Our plan is to supply our patrons with at least two maps or map sets per month. These can be modular dungeon tiles, battle maps and occasionally town- city- or regional maps! Once we’ve got a decent amount of support we’re going to have some polls so you can help decide what we’re going to make. We’re always open for suggestions, so feel free to share your ideas! That’s it for now. Thank you very much for joining us and we’re looking forward to making maps with and for you!
-Daniel
If you'd like to see more of this, visit our Patreon page at:www.patreon.com/greganddan